Fade2.5D Documentation pages v2.12
Delaunay Features
freeFunctions.h
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1 // Copyright (C) Geom Software e.U, Bernhard Kornberger, Graz/Austria
2 //
3 // This file is part of the Fade2D library. The student license is free
4 // of charge and covers personal non-commercial research. Licensees
5 // holding a commercial license may use this file in accordance with
6 // the Commercial License Agreement.
7 //
8 // This software is provided AS IS with NO WARRANTY OF ANY KIND,
9 // INCLUDING THE WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS
10 // FOR A PARTICULAR PURPOSE.
11 //
12 // Please contact the author if any conditions of this licensing are
13 // not clear to you.
14 //
15 // Author: Bernhard Kornberger, bkorn (at) geom.at
16 // http://www.geom.at
17 
18 
20 #pragma once
21 #include "Point2.h"
22 #include "Segment2.h"
23 #include "Edge2.h"
24 #include <vector>
25 
26 
27 #if GEOM_PSEUDO3D==GEOM_TRUE
28  namespace GEOM_FADE25D {
29 #elif GEOM_PSEUDO3D==GEOM_FALSE
30  namespace GEOM_FADE2D {
31 #else
32  #error GEOM_PSEUDO3D is not defined
33 #endif
34 
35 class Mesh3; // FWD
36 class Zone2; // FWD
37 
38 
39 
40 
68 CLASS_DECLSPEC
70  double offset,
71  const std::vector<Point2>& vOrgPoints,
72  std::vector<Point2>& vOffsetPoints,
73  double maxCorrectionFactor=1.0
74  );
75 
82 CLASS_DECLSPEC
83 void untwistPolygon(std::vector<Segment2>& vPolygon,std::vector<std::vector<Segment2> >& vvPolygon);
84 
85 
102 CLASS_DECLSPEC
103 int setGlobalNumCPU(int numCPU);
104 
111 CLASS_DECLSPEC
113 
114 
115 // Expects _one_ edge-connected component. No problem if the component
116 // forms a ring around a void that touches only at one vertex. But keep
117 // in mind that two completely disjoint borders may exist. This is why
118 // we use sIgnorePairs.
138 CLASS_DECLSPEC
139 void getSortedBoundaryPolygons( std::vector<Triangle2*>& vConnectedComponent,
140  std::vector<Edge2>& vOutsidePolygon,
141  std::vector<std::vector<Edge2> >& vHolePolygons
142  );
143 
144 
162 CLASS_DECLSPEC
163 void pointsToPolyline(std::vector<Point2>& vInPoints,bool bClose,std::vector<Segment2>& vOutSegments);
164 
165 
166 
175 CLASS_DECLSPEC
176 bool isSimplePolygon(std::vector<Segment2>& vSegments);
177 
178 #if GEOM_PSEUDO3D==GEOM_TRUE
190 CLASS_DECLSPEC
192  const Point2& p1,
193  const Point2& p2,
194  bool& bOK);
195 #endif
196 
197 
198 
199 
200 #if GEOM_PSEUDO3D==GEOM_TRUE
210 CLASS_DECLSPEC
211 double getArea25D(const Point2* p0,const Point2* p1,const Point2* p2);
212 #endif
213 
214 
228 CLASS_DECLSPEC
229 double getArea2D(const Point2* p0,const Point2* p1,const Point2* p2);
230 
231 
237 CLASS_DECLSPEC
238 void getDirectedEdges(const std::vector<Triangle2*>& vT,std::vector<Edge2>& vDirectedEdgesOut);
239 
244 CLASS_DECLSPEC
245 void getUndirectedEdges(const std::vector<Triangle2*>& vT,std::vector<Edge2>& vUndirectedEdgesOut);
246 
257 CLASS_DECLSPEC
258 void getConnectedComponents( const std::vector<Triangle2*>& vT,
259  std::vector<std::vector<Triangle2*> >& vvT
260  );
261 
262 
286 CLASS_DECLSPEC
287 bool fillHole( const std::vector<std::pair<Segment2,Vector2> >& vPolygonSegments,
288  bool bWithRefine,
289  bool bVerbose,
290  std::vector<Point2>& vCornersOut
291  );
292 
293 
294 
295 
296 #if GEOM_PSEUDO3D==GEOM_TRUE
315 CLASS_DECLSPEC
316 bool fillHole( const std::vector<Point2>& vMeshCorners,
317  const std::vector<Segment2>& vPolygonSegments,
318  bool bWithRefine,
319  bool bVerbose,
320  std::vector<Point2>& vCornersOut
321  );
322 
340 CLASS_DECLSPEC
341 bool fillHole( Mesh3* pMesh,
342  const std::vector<Edge2>& vPolygonEdges,
343  bool bWithRefine,
344  bool bVerbose,
345  std::vector<Point2>& vCornersOut
346  );
347 #endif
348 
349 
379 CLASS_DECLSPEC
381  const std::vector<Edge2>& vEdgesIn,
382  std::vector<std::vector<Edge2> >& vvPolygonsOut,
383  std::vector<Edge2>& vRemainingOut
384  );
385 
394 CLASS_DECLSPEC
395 void getBorders(const std::vector<Triangle2*>& vT,std::vector<Segment2>& vBorderSegmentsOut);
401 CLASS_DECLSPEC
402 bool sortRing(std::vector<Segment2>& vRing);
403 
404 //CLASS_DECLSPEC
405 //bool temporaryDebug(std::vector<Segment2>& vRing);
406 
413 CLASS_DECLSPEC
414 bool sortRingCCW(std::vector<Segment2>& vRing);
415 
416 
428 CLASS_DECLSPEC
429 Orientation2 getOrientation2(const Point2* p0,const Point2* p1,const Point2* p2);
437 CLASS_DECLSPEC
438 Orientation2 getOrientation2_mt(const Point2* p0,const Point2* p1,const Point2* p2);
439 
441 CLASS_DECLSPEC
442 const char* getString(const Orientation2 ori);
443 
453 CLASS_DECLSPEC
454 const char* getFade2DVersion();
457 CLASS_DECLSPEC
461 CLASS_DECLSPEC
465 CLASS_DECLSPEC
469 CLASS_DECLSPEC
470 bool isRelease();
471 
473 CLASS_DECLSPEC
474 void setLic(
475  const char* l1,
476  const char* l2,
477  const char* dt,
478  const char* s1,
479  const char* s2_
480  );
482 class Lic;
484 Lic* getLic();
485 
501 // READ AND WRITE, ASCII
503 
521 CLASS_DECLSPEC
522 bool writePointsASCII(const char* filename,const std::vector<Point2*>& vPointsIn);
523 
530 CLASS_DECLSPEC
531 bool writePointsASCII(const char* filename,const std::vector<Point2>& vPointsIn);
532 
533 
534 
535 
536 
546 CLASS_DECLSPEC
547 bool readXY(const char* filename,std::vector<Point2>& vPointsOut);
548 
549 #if GEOM_PSEUDO3D==GEOM_TRUE
550 // ONLY 2.5D
556 CLASS_DECLSPEC
557 bool readXYZ(const char* filename,std::vector<Point2>& vPointsOut);
558 #endif
559 
560 
561 
563 // READ AND WRITE, PLY
565 #ifndef SKIPTHREADS
577 CLASS_DECLSPEC
578 bool readPointsPLY(const char* filename,bool bUniquePoints,std::vector<Point2>& vPoints,std::vector<VtxColor>* pVertexColors=NULL);
579 
580 
593 CLASS_DECLSPEC
594 bool readPointsPLY(std::istream& is,bool bUniquePoints,std::vector<Point2>& vPoints,std::vector<VtxColor>* pVertexColors=NULL);
595 
596 
605 CLASS_DECLSPEC
606 bool writePointsPLY(std::ostream& os,std::vector<Point2*>& vPoints,bool bASCII);
607 
608 
617 CLASS_DECLSPEC
618 bool writePointsPLY(const char* filename,std::vector<Point2*>& vPoints,bool bASCII);
619 
620 #endif
621 
622 
623 
625 // READ AND WRITE, BINARY
627 
628 
629 
647 CLASS_DECLSPEC
648 bool writePointsBIN(const char* filename,std::vector<Point2>& vPoints);
649 
667 CLASS_DECLSPEC
668 bool writePointsBIN(const char* filename,std::vector<Point2*>& vPoints);
669 
683 CLASS_DECLSPEC
684 bool readPointsBIN(const char* filename, std::vector<Point2>& vPointsIn,bool bWithHeader=true);
685 
723 CLASS_DECLSPEC
724 bool writeSegmentsBIN(const char* filename,std::vector<Segment2>& vSegmentsIn);
725 
732 CLASS_DECLSPEC
733 bool readSegmentsBIN(const char* filename,std::vector<Segment2>& vSegmentsOut);
734 
735 
736 
737 
738 
739 
741 } // NAMESPACE
Point.
Definition: Point2.h:52
Vector.
Definition: Vector2.h:42
void getSortedBoundaryPolygons(std::vector< Triangle2 * > &vConnectedComponent, std::vector< Edge2 > &vOutsidePolygon, std::vector< std::vector< Edge2 > > &vHolePolygons)
Get sorted boundary polygons.
void untwistPolygon(std::vector< Segment2 > &vPolygon, std::vector< std::vector< Segment2 > > &vvPolygon)
Repair a selfintersecting polygon.
int setGlobalNumCPU(int numCPU)
Set the global number of threads to be used.
void offsetPolygonPoints(double offset, const std::vector< Point2 > &vOrgPoints, std::vector< Point2 > &vOffsetPoints, double maxCorrectionFactor=1.0)
Create an offet polygon.
int getGlobalNumCPU()
Get the global number of threads to be used.
int getMajorVersionNumber()
Get the major version number.
const char * getFade2DVersion()
Get the Fade2D version string.
int getMinorVersionNumber()
Get the minor version number.
int getRevisionNumber()
Get the revision version number.
bool isRelease()
Check if a RELEASE or a DEBUG version is used.
bool readPointsBIN(const char *filename, std::vector< Point2 > &vPointsIn, bool bWithHeader=true)
Read points from a binary file.
bool readXY(const char *filename, std::vector< Point2 > &vPointsOut)
Read (x y) points.
bool readXYZ(const char *filename, std::vector< Point2 > &vPointsOut)
Read (x y z) points.
bool readSegmentsBIN(const char *filename, std::vector< Segment2 > &vSegmentsOut)
Read segments from a binary file.
bool readPointsPLY(std::istream &is, bool bUniquePoints, std::vector< Point2 > &vPoints, std::vector< VtxColor > *pVertexColors=NULL)
Read points from a *.PLY file.
bool writeSegmentsBIN(const char *filename, std::vector< Segment2 > &vSegmentsIn)
Write segments to a binary file.
bool writePointsPLY(const char *filename, std::vector< Point2 * > &vPoints, bool bASCII)
Write points to a *.PLY file.
bool writePointsBIN(const char *filename, std::vector< Point2 * > &vPoints)
Write points to a binary file.
bool writePointsASCII(const char *filename, const std::vector< Point2 > &vPointsIn)
Write points to an ASCII file.
bool isSimplePolygon(std::vector< Segment2 > &vSegments)
isSimplePolygon
void pointsToPolyline(std::vector< Point2 > &vInPoints, bool bClose, std::vector< Segment2 > &vOutSegments)
Points-to-Polyline.
Orientation2 getOrientation2(const Point2 *p0, const Point2 *p1, const Point2 *p2)
Get the orientation of three points.
void getConnectedComponents(const std::vector< Triangle2 * > &vT, std::vector< std::vector< Triangle2 * > > &vvT)
Get connected components.
void getUndirectedEdges(const std::vector< Triangle2 * > &vT, std::vector< Edge2 > &vUndirectedEdgesOut)
Get undirected edges.
double getArea25D(const Point2 *p0, const Point2 *p1, const Point2 *p2)
Get 2.5D area of a triangle.
bool sortRing(std::vector< Segment2 > &vRing)
Sort a vector of Segments.
double getArea2D(const Point2 *p0, const Point2 *p1, const Point2 *p2)
Get 2D area of a triangle.
void getDirectedEdges(const std::vector< Triangle2 * > &vT, std::vector< Edge2 > &vDirectedEdgesOut)
Get directed edges The directed edges of vT are returned in vDirectedEdgesOut. Directed means that ea...
void edgesToPolygons(const std::vector< Edge2 > &vEdgesIn, std::vector< std::vector< Edge2 > > &vvPolygonsOut, std::vector< Edge2 > &vRemainingOut)
Create polygons from a set of edges.
Orientation2 getOrientation2_mt(const Point2 *p0, const Point2 *p1, const Point2 *p2)
Get Orientation2 (MT)
Vector2 getNormalVector(const Point2 &p0, const Point2 &p1, const Point2 &p2, bool &bOK)
Get normal vector.
bool fillHole(Mesh3 *pMesh, const std::vector< Edge2 > &vPolygonEdges, bool bWithRefine, bool bVerbose, std::vector< Point2 > &vCornersOut)
Fill a hole in a 3D mesh with triangles (deprecated)
bool sortRingCCW(std::vector< Segment2 > &vRing)
Sort a vector of Segments.
void getBorders(const std::vector< Triangle2 * > &vT, std::vector< Segment2 > &vBorderSegmentsOut)
Get Borders.