Geom Software - C++ Programming and Geometry Libraries
Fade3D Documentation pages v0.98
FADE3D::Point3 Class Reference

Vertex.

#include <Point3.h>

Public Member Functions

 Point3 ()
 Constructor. More...
 
 Point3 (const double x, const double y, const double z)
 
 Point3 (const Point3 &p_)
 
double x () const
 Get the x coordinate.
 
double y () const
 Get the y coordinate.
 
double z () const
 Get the u coordinate.
 
void xyz (double &x_, double &y_, double &z_) const
 Access all coordinates at once.
 
Tet3getOneTet () const
 Get one incident tetrahedron. More...
 
void exchange (double x, double y, double z)
 
void debug ()
 
int getCustomIndex ()
 
bool operator< (const Point3 &p) const
 Less than operator. More...
 
bool operator== (const Point3 &p) const
 Equality operator. More...
 
Vector3 operator- (const Point3 &other) const
 
Point3 operator+ (const Vector3 &vec) const
 

Protected Attributes

double coordX
 
double coordY
 
double coordZ
 
Tet3pAssociatedTet
 
int customIndex
 
unsigned internalLabel
 

Friends

class Tet3
 
class HC3
 
struct Validator
 
std::ostream & operator<< (std::ostream &stream, const Point3 &pnt)
 
std::istream & operator>> (std::istream &stream, Point3 &pnt)
 

Constructor & Destructor Documentation

◆ Point3() [1/3]

FADE3D::Point3::Point3 ( )

Coordinates are initialized to -DBL_MAX, the custom index is initialized to -1, the associated incident tetrahedron pointer is initialized to NULL.

◆ Point3() [2/3]

FADE3D::Point3::Point3 ( const double  x,
const double  y,
const double  z 
)

This constructor initializes the custom index to -1 and the associated incident tetrahedron to NULL.

◆ Point3() [3/3]

FADE3D::Point3::Point3 ( const Point3 p_)

The copy constructor copies the coordinates and the custom index but not the associated incident tetrahedron

Member Function Documentation

◆ getOneTet()

Tet3* FADE3D::Point3::getOneTet ( ) const
Returns
an incident tetrahedron if one exists
NULL otherwise

◆ operator<()

bool FADE3D::Point3::operator< ( const Point3 p) const

Compares the coordinates of the points

◆ operator==()

bool FADE3D::Point3::operator== ( const Point3 p) const

Compares the coordinates of the points


The documentation for this class was generated from the following file: