This is the complete list of members for GEOM_FADE25D::Fade_2D, including all inherited members.
applyConstraintsAndZones() | GEOM_FADE25D::Fade_2D | |
checkValidity(bool bCheckEmptyCircleProperty, const char *msg) const | GEOM_FADE25D::Fade_2D | |
computeBoundingBox() const | GEOM_FADE25D::Fade_2D | |
createConstraint(std::vector< Segment2 > &vSegments, ConstraintInsertionStrategy cis=CIS_CONSTRAINED_DELAUNAY, bool bOrientedSegments=false, bool bUseHeightOfLatest=false) | GEOM_FADE25D::Fade_2D | |
createZone(ConstraintGraph2 *pConstraintGraph, ZoneLocation zoneLoc, bool bVerbose=true) | GEOM_FADE25D::Fade_2D | |
createZone(const std::vector< ConstraintGraph2 * > &vConstraintGraphs, ZoneLocation zoneLoc, const Point2 &startPoint, bool bVerbose=true) | GEOM_FADE25D::Fade_2D | |
createZone(ConstraintGraph2 *pConstraintGraph, ZoneLocation zoneLoc, const Point2 &startPoint, bool bVerbose=true) | GEOM_FADE25D::Fade_2D | |
createZone(std::vector< Triangle2 * > &vTriangles, bool bVerbose=true) | GEOM_FADE25D::Fade_2D | |
createZone_cookieCutter(std::vector< Segment2 > &vSegments, bool bProtectEdges) | GEOM_FADE25D::Fade_2D | |
createZone_cookieCutter(std::vector< Segment2 > &vSegments, bool bProtectEdges, ConstraintGraph2 *&pProtectedEdgesCG, ConstraintGraph2 *&pBoundaryCG) | GEOM_FADE25D::Fade_2D | |
createZone_cookieCutter2(std::vector< Segment2 > &vSegments, bool bProtectEdges, ConstraintGraph2 *&pProtectedEdgesCG, ConstraintGraph2 *&pBoundaryCG) | GEOM_FADE25D::Fade_2D | |
createZone_cookieCutter2(std::vector< Segment2 > &vSegments, bool bProtectEdges) | GEOM_FADE25D::Fade_2D | |
cutTriangles(const Point2 &knifeStart, const Point2 &knifeEnd, bool bTurnEdgesIntoConstraints) | GEOM_FADE25D::Fade_2D | |
cutTriangles(std::vector< Segment2 > &vSegments, bool bTurnEdgesIntoConstraints) | GEOM_FADE25D::Fade_2D | |
deleteConstraintsAndZones() | GEOM_FADE25D::Fade_2D | |
deleteZone(Zone2 *pZone) | GEOM_FADE25D::Fade_2D | |
drape(std::vector< Segment2 > &vSegmentsIn, std::vector< Segment2 > &vSegmentsOut, double zTolerance, double offTolerance=0.0, bool bKeepOffSegments=false) const | GEOM_FADE25D::Fade_2D | |
exportTriangulation(FadeExport &fadeExport, bool bWithCustomIndices, bool bClear) | GEOM_FADE25D::Fade_2D | |
Fade_2D(unsigned numExpectedVertices=3) | GEOM_FADE25D::Fade_2D | explicit |
Fade_2D(Fade_2D &other, std::vector< Zone2 * > vZoneIn=std::vector< Zone2 * >(), std::vector< Zone2 * > vZoneOut=std::vector< Zone2 * >()) | GEOM_FADE25D::Fade_2D | |
getAdjacentTriangle(Point2 *p0, Point2 *p1) const | GEOM_FADE25D::Fade_2D | |
getAliveAndDeadConstraintSegments(std::vector< ConstraintSegment2 * > &vAllConstraintSegments) const | GEOM_FADE25D::Fade_2D | |
getAliveConstraintSegments(std::vector< ConstraintSegment2 * > &vAliveConstraintSegments) const | GEOM_FADE25D::Fade_2D | |
getConstraintSegment(Point2 *p0, Point2 *p1) const | GEOM_FADE25D::Fade_2D | |
getConvexHull(bool bAllVertices, std::vector< Point2 * > &vConvexHullPointsOut) | GEOM_FADE25D::Fade_2D | |
getDirectedEdges(std::vector< Edge2 > &vDirectedEdgesOut) const | GEOM_FADE25D::Fade_2D | |
getHeight(double x, double y, double &heightOut, Triangle2 *pApproxT=NULL, double tolerance=0) const | GEOM_FADE25D::Fade_2D | |
getIncidentTriangles(Point2 *pVtx, std::vector< Triangle2 * > &vIncidentT) const | GEOM_FADE25D::Fade_2D | |
getIncidentVertices(Point2 *pVtx, std::vector< Point2 * > &vAdjVtx) const | GEOM_FADE25D::Fade_2D | |
getMedianEdgeLength25D() | GEOM_FADE25D::Fade_2D | |
getMedianEdgeLength2D() | GEOM_FADE25D::Fade_2D | |
getNearestNeighbor(const Point2 &p) | GEOM_FADE25D::Fade_2D | |
getOrientation(const Point2 &p0, const Point2 &p1, const Point2 &p2) | GEOM_FADE25D::Fade_2D | |
getPeeledZone(double angleThreshold, bool bAvoidSplit) | GEOM_FADE25D::Fade_2D | |
getTrianglePointers(std::vector< Triangle2 * > &vAllTriangles) const | GEOM_FADE25D::Fade_2D | |
getUndirectedEdges(std::vector< Edge2 > &vUndirectedEdgesOut) const | GEOM_FADE25D::Fade_2D | |
getVertexPointer(const Point2 &p) | GEOM_FADE25D::Fade_2D | |
getVertexPointers(std::vector< Point2 * > &vAllPoints) const | GEOM_FADE25D::Fade_2D | |
getVoronoiDiagram() | GEOM_FADE25D::Fade_2D | |
getZones(std::vector< Zone2 * > &vZones) const | GEOM_FADE25D::Fade_2D | |
hasArea() const | GEOM_FADE25D::Fade_2D | |
importTriangles(std::vector< Point2 > &vPoints, bool bReorientIfNeeded, bool bCreateExtendedBoundingBox) | GEOM_FADE25D::Fade_2D | |
importTriangles_robust(std::vector< Point2 > &vPoints) | GEOM_FADE25D::Fade_2D | |
importTrianglesFromPly(const char *filename) | GEOM_FADE25D::Fade_2D | |
importTrianglesFromPly(std::istream &is) | GEOM_FADE25D::Fade_2D | |
insert(CloudPrepare *pCloudPrepare, bool bClear=true) | GEOM_FADE25D::Fade_2D | |
insert(const Point2 &p) | GEOM_FADE25D::Fade_2D | |
insert(const std::vector< Point2 > &vInputPoints) | GEOM_FADE25D::Fade_2D | |
insert(const std::vector< Point2 > &vInputPoints, std::vector< Point2 * > &vHandles) | GEOM_FADE25D::Fade_2D | |
insert(int numPoints, double *aCoordinates, Point2 **aHandles) | GEOM_FADE25D::Fade_2D | |
isConstraint(Triangle2 *pT, int ith) const | GEOM_FADE25D::Fade_2D | |
isConstraint(Point2 *p0, Point2 *p1) const | GEOM_FADE25D::Fade_2D | |
isConstraint(Point2 *pVtx) const | GEOM_FADE25D::Fade_2D | |
load(const char *filename, std::vector< Zone2 * > &vZones) | GEOM_FADE25D::Fade_2D | |
load(std::istream &stream, std::vector< Zone2 * > &vZones) | GEOM_FADE25D::Fade_2D | |
locate(const Point2 &p) | GEOM_FADE25D::Fade_2D | |
measureTriangulationTime(const std::vector< Point2 > &vPoints) | GEOM_FADE25D::Fade_2D | |
numberOfPoints() const | GEOM_FADE25D::Fade_2D | |
numberOfTriangles() const | GEOM_FADE25D::Fade_2D | |
printLicense() const | GEOM_FADE25D::Fade_2D | |
refine(Zone2 *pZone, double minAngleDegree, double minEdgeLength, double maxEdgeLength, bool bAllowConstraintSplitting) | GEOM_FADE25D::Fade_2D | |
refineAdvanced(MeshGenParams *pParameters) | GEOM_FADE25D::Fade_2D | |
remove(Point2 *pVertex) | GEOM_FADE25D::Fade_2D | |
remove(std::vector< Point2 * > &vPoints) | GEOM_FADE25D::Fade_2D | |
replicateZoneBoundary(Zone2 *pZoneIn, double bKeepHeight) | GEOM_FADE25D::Fade_2D | |
reset() | GEOM_FADE25D::Fade_2D | |
saveTriangulation(const char *filename, std::vector< Zone2 * > &vSaveZones) | GEOM_FADE25D::Fade_2D | |
saveTriangulation(std::ostream &stream, std::vector< Zone2 * > &vSaveZones) | GEOM_FADE25D::Fade_2D | |
saveZones(const char *filename, std::vector< Zone2 * > &vSaveZones) | GEOM_FADE25D::Fade_2D | |
saveZones(std::ostream &stream, std::vector< Zone2 * > &vSaveZones) | GEOM_FADE25D::Fade_2D | |
setFastMode(bool bFast) | GEOM_FADE25D::Fade_2D | |
setNumCPU(int numCPU) | GEOM_FADE25D::Fade_2D | |
show(const char *filename, bool bWithConstraints=true) const | GEOM_FADE25D::Fade_2D | |
show(Visualizer2 *pVis, bool bWithConstraints=true) const | GEOM_FADE25D::Fade_2D | |
showGeomview(const char *filename, const char *color="1 1 1 0.5") const | GEOM_FADE25D::Fade_2D | |
showGeomview(Visualizer3 *pVis, const char *color="1 1 1 0.5") const | GEOM_FADE25D::Fade_2D | |
showVtk(const char *filename, VtkColor color, VtkColor constraintColor=VTK_TRANSPARENT) const | GEOM_FADE25D::Fade_2D | |
showVtk(VtkWriter *pVtkWriter, VtkColor color, VtkColor constraintColor=VTK_TRANSPARENT) const | GEOM_FADE25D::Fade_2D | |
statistics(const char *s) const | GEOM_FADE25D::Fade_2D | |
subscribe(MsgType msgType, MsgBase *pMsg) | GEOM_FADE25D::Fade_2D | |
unsubscribe(MsgType msgType, MsgBase *pMsg) | GEOM_FADE25D::Fade_2D | |
writeObj(const char *filename) const | GEOM_FADE25D::Fade_2D | |
writeObj(const char *filename, Zone2 *pZone) const | GEOM_FADE25D::Fade_2D | |
writePly(const char *filename, bool bASCII=false) const | GEOM_FADE25D::Fade_2D | |
writePly(std::ostream &os, bool bASCII=false) const | GEOM_FADE25D::Fade_2D | |
writeWebScene(const char *path) const | GEOM_FADE25D::Fade_2D | |
writeWebScene(const char *path, Zone2 *pZone) const | GEOM_FADE25D::Fade_2D | |
~Fade_2D() | GEOM_FADE25D::Fade_2D |