This is the complete list of members for GEOM_FADE2D::Fade_2D, including all inherited members.
| applyConstraintsAndZones() | GEOM_FADE2D::Fade_2D | |
| checkValidity(bool bCheckEmptyCircleProperty, const char *msg) const | GEOM_FADE2D::Fade_2D | |
| computeBoundingBox() const | GEOM_FADE2D::Fade_2D | |
| createConstraint(std::vector< Segment2 > &vSegments, ConstraintInsertionStrategy cis=CIS_CONSTRAINED_DELAUNAY, bool bOrientedSegments=false) | GEOM_FADE2D::Fade_2D | |
| createZone(ConstraintGraph2 *pConstraintGraph, ZoneLocation zoneLoc, bool bVerbose=true) | GEOM_FADE2D::Fade_2D | |
| createZone(const std::vector< ConstraintGraph2 * > &vConstraintGraphs, ZoneLocation zoneLoc, const Point2 &startPoint, bool bVerbose=true) | GEOM_FADE2D::Fade_2D | |
| createZone(ConstraintGraph2 *pConstraintGraph, ZoneLocation zoneLoc, const Point2 &startPoint, bool bVerbose=true) | GEOM_FADE2D::Fade_2D | |
| createZone(std::vector< Triangle2 * > &vTriangles, bool bVerbose=true) | GEOM_FADE2D::Fade_2D | |
| createZone_cookieCutter(std::vector< Segment2 > &vSegments, bool bProtectEdges) | GEOM_FADE2D::Fade_2D | |
| createZone_cookieCutter(std::vector< Segment2 > &vSegments, bool bProtectEdges, ConstraintGraph2 *&pProtectedEdgesCG, ConstraintGraph2 *&pBoundaryCG) | GEOM_FADE2D::Fade_2D | |
| createZone_cookieCutter2(std::vector< Segment2 > &vSegments, bool bProtectEdges, ConstraintGraph2 *&pProtectedEdgesCG, ConstraintGraph2 *&pBoundaryCG) | GEOM_FADE2D::Fade_2D | |
| createZone_cookieCutter2(std::vector< Segment2 > &vSegments, bool bProtectEdges) | GEOM_FADE2D::Fade_2D | |
| cutTriangles(const Point2 &knifeStart, const Point2 &knifeEnd, bool bTurnEdgesIntoConstraints) | GEOM_FADE2D::Fade_2D | |
| cutTriangles(std::vector< Segment2 > &vSegments, bool bTurnEdgesIntoConstraints) | GEOM_FADE2D::Fade_2D | |
| deleteConstraintsAndZones() | GEOM_FADE2D::Fade_2D | |
| deleteZone(Zone2 *pZone) | GEOM_FADE2D::Fade_2D | |
| drape(std::vector< Segment2 > &vSegmentsIn, std::vector< Segment2 > &vSegmentsOut, double offTolerance=0.0, bool bKeepOffSegments=false) const | GEOM_FADE2D::Fade_2D | |
| exportTriangulation(FadeExport &fadeExport, bool bWithCustomIndices, bool bClear) | GEOM_FADE2D::Fade_2D | |
| Fade_2D(unsigned numExpectedVertices=3) | GEOM_FADE2D::Fade_2D | explicit |
| Fade_2D(Fade_2D &other, std::vector< Zone2 * > vZoneIn=std::vector< Zone2 * >(), std::vector< Zone2 * > vZoneOut=std::vector< Zone2 * >()) | GEOM_FADE2D::Fade_2D | |
| getAdjacentTriangle(Point2 *p0, Point2 *p1) const | GEOM_FADE2D::Fade_2D | |
| getAliveAndDeadConstraintSegments(std::vector< ConstraintSegment2 * > &vAllConstraintSegments) const | GEOM_FADE2D::Fade_2D | |
| getAliveConstraintSegments(std::vector< ConstraintSegment2 * > &vAliveConstraintSegments) const | GEOM_FADE2D::Fade_2D | |
| getConstraintSegment(Point2 *p0, Point2 *p1) const | GEOM_FADE2D::Fade_2D | |
| getConvexHull(bool bAllVertices, std::vector< Point2 * > &vConvexHullPointsOut) | GEOM_FADE2D::Fade_2D | |
| getDirectedEdges(std::vector< Edge2 > &vDirectedEdgesOut) const | GEOM_FADE2D::Fade_2D | |
| getIncidentTriangles(Point2 *pVtx, std::vector< Triangle2 * > &vIncidentT) const | GEOM_FADE2D::Fade_2D | |
| getIncidentVertices(Point2 *pVtx, std::vector< Point2 * > &vAdjVtx) const | GEOM_FADE2D::Fade_2D | |
| getMedianEdgeLength2D() | GEOM_FADE2D::Fade_2D | |
| getNearestNeighbor(const Point2 &p) | GEOM_FADE2D::Fade_2D | |
| getOrientation(const Point2 &p0, const Point2 &p1, const Point2 &p2) | GEOM_FADE2D::Fade_2D | |
| getTrianglePointers(std::vector< Triangle2 * > &vAllTriangles) const | GEOM_FADE2D::Fade_2D | |
| getUndirectedEdges(std::vector< Edge2 > &vUndirectedEdgesOut) const | GEOM_FADE2D::Fade_2D | |
| getVertexPointer(const Point2 &p) | GEOM_FADE2D::Fade_2D | |
| getVertexPointers(std::vector< Point2 * > &vAllPoints) const | GEOM_FADE2D::Fade_2D | |
| getVoronoiDiagram() | GEOM_FADE2D::Fade_2D | |
| getZones(std::vector< Zone2 * > &vZones) const | GEOM_FADE2D::Fade_2D | |
| hasArea() const | GEOM_FADE2D::Fade_2D | |
| importTriangles(std::vector< Point2 > &vPoints, bool bReorientIfNeeded, bool bCreateExtendedBoundingBox) | GEOM_FADE2D::Fade_2D | |
| importTriangles_robust(std::vector< Point2 > &vPoints) | GEOM_FADE2D::Fade_2D | |
| insert(const Point2 &p) | GEOM_FADE2D::Fade_2D | |
| insert(const std::vector< Point2 > &vInputPoints) | GEOM_FADE2D::Fade_2D | |
| insert(const std::vector< Point2 > &vInputPoints, std::vector< Point2 * > &vHandles) | GEOM_FADE2D::Fade_2D | |
| insert(int numPoints, double *aCoordinates, Point2 **aHandles) | GEOM_FADE2D::Fade_2D | |
| isConstraint(Triangle2 *pT, int ith) const | GEOM_FADE2D::Fade_2D | |
| isConstraint(Point2 *p0, Point2 *p1) const | GEOM_FADE2D::Fade_2D | |
| isConstraint(Point2 *pVtx) const | GEOM_FADE2D::Fade_2D | |
| load(const char *filename, std::vector< Zone2 * > &vZones) | GEOM_FADE2D::Fade_2D | |
| load(std::istream &stream, std::vector< Zone2 * > &vZones) | GEOM_FADE2D::Fade_2D | |
| locate(const Point2 &p) | GEOM_FADE2D::Fade_2D | |
| measureTriangulationTime(const std::vector< Point2 > &vPoints) | GEOM_FADE2D::Fade_2D | |
| numberOfPoints() const | GEOM_FADE2D::Fade_2D | |
| numberOfTriangles() const | GEOM_FADE2D::Fade_2D | |
| printLicense() const | GEOM_FADE2D::Fade_2D | |
| refine(Zone2 *pZone, double minAngleDegree, double minEdgeLength, double maxEdgeLength, bool bAllowConstraintSplitting) | GEOM_FADE2D::Fade_2D | |
| refineAdvanced(MeshGenParams *pParameters) | GEOM_FADE2D::Fade_2D | |
| remove(Point2 *pVertex) | GEOM_FADE2D::Fade_2D | |
| remove(std::vector< Point2 * > &vPoints) | GEOM_FADE2D::Fade_2D | |
| replicateZoneBoundary(Zone2 *pZoneIn) | GEOM_FADE2D::Fade_2D | |
| reset() | GEOM_FADE2D::Fade_2D | |
| saveTriangulation(const char *filename, std::vector< Zone2 * > &vSaveZones) | GEOM_FADE2D::Fade_2D | |
| saveTriangulation(std::ostream &stream, std::vector< Zone2 * > &vSaveZones) | GEOM_FADE2D::Fade_2D | |
| saveZones(const char *filename, std::vector< Zone2 * > &vSaveZones) | GEOM_FADE2D::Fade_2D | |
| saveZones(std::ostream &stream, std::vector< Zone2 * > &vSaveZones) | GEOM_FADE2D::Fade_2D | |
| setFastMode(bool bFast) | GEOM_FADE2D::Fade_2D | |
| setNumCPU(int numCPU) | GEOM_FADE2D::Fade_2D | |
| show(const char *filename, bool bWithConstraints=true) const | GEOM_FADE2D::Fade_2D | |
| show(Visualizer2 *pVis, bool bWithConstraints=true) const | GEOM_FADE2D::Fade_2D | |
| showVtk(const char *filename, VtkColor color, VtkColor constraintColor=VTK_TRANSPARENT) const | GEOM_FADE2D::Fade_2D | |
| showVtk(VtkWriter *pVtkWriter, VtkColor color, VtkColor constraintColor=VTK_TRANSPARENT) const | GEOM_FADE2D::Fade_2D | |
| statistics(const char *s) const | GEOM_FADE2D::Fade_2D | |
| subscribe(MsgType msgType, MsgBase *pMsg) | GEOM_FADE2D::Fade_2D | |
| unsubscribe(MsgType msgType, MsgBase *pMsg) | GEOM_FADE2D::Fade_2D | |
| writeObj(const char *filename) const | GEOM_FADE2D::Fade_2D | |
| writeObj(const char *filename, Zone2 *pZone) const | GEOM_FADE2D::Fade_2D | |
| writeWebScene(const char *path) const | GEOM_FADE2D::Fade_2D | |
| writeWebScene(const char *path, Zone2 *pZone) const | GEOM_FADE2D::Fade_2D | |
| ~Fade_2D() | GEOM_FADE2D::Fade_2D |