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void | GEOM_FADE2D::edgesToPolygons (const std::vector< Edge2 > &vEdgesIn, std::vector< std::vector< Edge2 > > &vvPolygonsOut, std::vector< Edge2 > &vRemainingOut) |
| Create polygons from a set of edges. More...
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bool | GEOM_FADE2D::fillHole (const std::vector< std::pair< Segment2, Vector2 > > &vPolygonSegments, bool bWithRefine, bool bVerbose, std::vector< Point2 > &vCornersOut) |
| Fill a hole in a 3D mesh with triangles (deprecated) More...
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double | GEOM_FADE2D::getArea2D (const Point2 *p0, const Point2 *p1, const Point2 *p2) |
| Get 2D area of a triangle. More...
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void | GEOM_FADE2D::getBorders (const std::vector< Triangle2 * > &vT, std::vector< Segment2 > &vBorderSegmentsOut) |
| Get Borders. More...
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void | GEOM_FADE2D::getConnectedComponents (const std::vector< Triangle2 * > &vT, std::vector< std::vector< Triangle2 * > > &vvT) |
| Get connected components. More...
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void | GEOM_FADE2D::getDirectedEdges (const std::vector< Triangle2 * > &vT, std::vector< Edge2 > &vDirectedEdgesOut) |
| Get directed edges The directed edges of vT are returned in vDirectedEdgesOut . Directed means that each edge (a,b) with two adjacent triangles in vT is returned twice, as edge(a,b) and edge(b,a).
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const char * | GEOM_FADE2D::getFade2DVersion () |
| Get the Fade2D version string.
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int | GEOM_FADE2D::getGlobalNumCPU () |
| Get the global number of threads to be used. More...
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int | GEOM_FADE2D::getMajorVersionNumber () |
| Get the major version number.
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int | GEOM_FADE2D::getMinorVersionNumber () |
| Get the minor version number.
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Orientation2 | GEOM_FADE2D::getOrientation2 (const Point2 *p0, const Point2 *p1, const Point2 *p2) |
| Get the orientation of three points. More...
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Orientation2 | GEOM_FADE2D::getOrientation2_mt (const Point2 *p0, const Point2 *p1, const Point2 *p2) |
| Get Orientation2 (MT) More...
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int | GEOM_FADE2D::getRevisionNumber () |
| Get the revision version number.
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void | GEOM_FADE2D::getSortedBoundaryPolygons (std::vector< Triangle2 * > &vConnectedComponent, std::vector< Edge2 > &vOutsidePolygon, std::vector< std::vector< Edge2 > > &vHolePolygons) |
| Get sorted boundary polygons. More...
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void | GEOM_FADE2D::getUndirectedEdges (const std::vector< Triangle2 * > &vT, std::vector< Edge2 > &vUndirectedEdgesOut) |
| Get undirected edges. More...
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bool | GEOM_FADE2D::isRelease () |
| Check if a RELEASE or a DEBUG version is used.
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bool | GEOM_FADE2D::isSimplePolygon (std::vector< Segment2 > &vSegments) |
| isSimplePolygon More...
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void | GEOM_FADE2D::offsetPolygonPoints (double offset, const std::vector< Point2 > &vOrgPoints, std::vector< Point2 > &vOffsetPoints, double maxCorrectionFactor=1.0) |
| Create an offet polygon. More...
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void | GEOM_FADE2D::pointsToPolyline (std::vector< Point2 > &vInPoints, bool bClose, std::vector< Segment2 > &vOutSegments) |
| Points-to-Polyline. More...
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bool | GEOM_FADE2D::readPointsBIN (const char *filename, std::vector< Point2 > &vPointsIn, bool bWithHeader=true) |
| Read points from a binary file. More...
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bool | GEOM_FADE2D::readSegmentsBIN (const char *filename, std::vector< Segment2 > &vSegmentsOut) |
| Read segments from a binary file. More...
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bool | GEOM_FADE2D::readXY (const char *filename, std::vector< Point2 > &vPointsOut) |
| Read (x y) points. More...
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int | GEOM_FADE2D::setGlobalNumCPU (int numCPU) |
| Set the global number of threads to be used. More...
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bool | GEOM_FADE2D::sortRing (std::vector< Segment2 > &vRing) |
| Sort a vector of Segments. More...
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bool | GEOM_FADE2D::sortRingCCW (std::vector< Segment2 > &vRing) |
| Sort a vector of Segments. More...
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void | GEOM_FADE2D::untwistPolygon (std::vector< Segment2 > &vPolygon, std::vector< std::vector< Segment2 > > &vvPolygon) |
| Repair a selfintersecting polygon. More...
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bool | GEOM_FADE2D::writePointsASCII (const char *filename, const std::vector< Point2 * > &vPointsIn) |
| Write points to an ASCII file. More...
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bool | GEOM_FADE2D::writePointsASCII (const char *filename, const std::vector< Point2 > &vPointsIn) |
| Write points to an ASCII file. More...
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bool | GEOM_FADE2D::writePointsBIN (const char *filename, std::vector< Point2 * > &vPointsIn) |
| Write points to a binary file. More...
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bool | GEOM_FADE2D::writePointsBIN (const char *filename, std::vector< Point2 > &vPointsIn) |
| Write points to a binary file. More...
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bool | GEOM_FADE2D::writeSegmentsBIN (const char *filename, std::vector< Segment2 > &vSegmentsIn) |
| Write segments to a binary file. More...
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