Fade2D Documentation pages v2.12
Delaunay Features
GEOM_FADE2D::CompPolygon Struct Reference

Connected component with boundary- and hole polygons. More...

#include <Zone2.h>

Public Member Functions

 CompPolygon (const CompPolygon &other)
 
CompPolygonoperator= (const CompPolygon &other)
 

Public Attributes

std::vector< Triangle2 * > * pvCC
 Connected component of triangles (connection along edges, not just vertices)
 
std::vector< Edge2 > * pvOuterPolygon
 Ordered outer polygon.
 
std::vector< std::vector< Edge2 > > * pvvHolePolygons
 Ordered hole polygons.
 

Detailed Description

The CompPolygon struct holds a connected component of triangles. Thereby two triangles count as connected if they share a common edge. It also holds an ordered vector of polygon edges and ordered vectors of hole edges.

Remarks
An edge is represented by a triangle and an opposite index. Its orientation is always counterclockwise (CCW) around the triangle. Thus outer polygon edges are counterclockwise while hole polygons (if any) are clockwise (CW) oriented.

The documentation for this struct was generated from the following file: