Fade2D Documentation pages v2.16.8
Delaunay Features
GEOM_FADE2D::VtxColor Struct Reference

Structure to store vertex color (RGBA).

#include <Point2.h>

Public Member Functions

 VtxColor (unsigned char r_, unsigned char g_, unsigned char b_, unsigned char a_)
 Constructor. More...
 

Public Attributes

float a
 
float b
 
float g
 
float r
 

Constructor & Destructor Documentation

◆ VtxColor()

GEOM_FADE2D::VtxColor::VtxColor ( unsigned char  r_,
unsigned char  g_,
unsigned char  b_,
unsigned char  a_ 
)
inline
Parameters
r_,g_,b_,a_Red, green, blue, alpha (0-255).

The documentation for this struct was generated from the following file: