Fade2.5D Documentation pages v2.07
Delaunay Features
freeFunctions.h
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1 // Copyright (C) Geom Software e.U, Bernhard Kornberger, Graz/Austria
2 //
3 // This file is part of the Fade2D library. The student license is free
4 // of charge and covers personal non-commercial research. Licensees
5 // holding a commercial license may use this file in accordance with
6 // the Commercial License Agreement.
7 //
8 // This software is provided AS IS with NO WARRANTY OF ANY KIND,
9 // INCLUDING THE WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS
10 // FOR A PARTICULAR PURPOSE.
11 //
12 // Please contact the author if any conditions of this licensing are
13 // not clear to you.
14 //
15 // Author: Bernhard Kornberger, bkorn (at) geom.at
16 // http://www.geom.at
17 
18 
20 #pragma once
21 #include "Point2.h"
22 #include "Segment2.h"
23 #include "Edge2.h"
24 #include <vector>
25 
26 
27 #if GEOM_PSEUDO3D==GEOM_TRUE
28  namespace GEOM_FADE25D {
29 #elif GEOM_PSEUDO3D==GEOM_FALSE
30  namespace GEOM_FADE2D {
31 #else
32  #error GEOM_PSEUDO3D is not defined
33 #endif
34 
35 class Mesh3;
36 
37 
38 
66 CLASS_DECLSPEC
68  double offset,
69  const std::vector<Point2>& vOrgPoints,
70  std::vector<Point2>& vOffsetPoints,
71  double maxCorrectionFactor=1.0
72  );
73 
74 
91 CLASS_DECLSPEC
92 int setGlobalNumCPU(int numCPU);
93 
100 CLASS_DECLSPEC
102 
103 
104 // Expects _one_ edge-connected component. No problem if the component
105 // forms a ring around a void that touches only at one vertex. But keep
106 // in mind that two completely disjoint borders may exist. This is why
107 // we use sIgnorePairs.
127 CLASS_DECLSPEC
128 void getSortedBoundaryPolygons( std::vector<Triangle2*>& vConnectedComponent,
129  std::vector<Edge2>& vOutsidePolygon,
130  std::vector<std::vector<Edge2> >& vHolePolygons
131  );
132 
133 
151 CLASS_DECLSPEC
152 void pointsToPolyline(std::vector<Point2>& vInPoints,bool bClose,std::vector<Segment2>& vOutSegments);
153 
154 
155 
164 CLASS_DECLSPEC
165 bool isSimplePolygon(std::vector<Segment2>& vSegments);
166 
167 #if GEOM_PSEUDO3D==GEOM_TRUE
179 CLASS_DECLSPEC
181  const Point2& p1,
182  const Point2& p2,
183  bool& bOK);
184 #endif
185 
186 
187 
188 
189 #if GEOM_PSEUDO3D==GEOM_TRUE
199 CLASS_DECLSPEC
200 double getArea25D(const Point2* p0,const Point2* p1,const Point2* p2);
201 #endif
202 
203 
217 CLASS_DECLSPEC
218 double getArea2D(const Point2* p0,const Point2* p1,const Point2* p2);
219 
220 
226 CLASS_DECLSPEC
227 void getDirectedEdges(const std::vector<Triangle2*>& vT,std::vector<Edge2>& vDirectedEdgesOut);
228 
233 CLASS_DECLSPEC
234 void getUndirectedEdges(const std::vector<Triangle2*>& vT,std::vector<Edge2>& vUndirectedEdgesOut);
235 
246 CLASS_DECLSPEC
247 void getConnectedComponents( const std::vector<Triangle2*>& vT,
248  std::vector<std::vector<Triangle2*> >& vvT
249  );
250 
251 
275 CLASS_DECLSPEC
276 bool fillHole( const std::vector<std::pair<Segment2,Vector2> >& vPolygonSegments,
277  bool bWithRefine,
278  bool bVerbose,
279  std::vector<Point2>& vCornersOut
280  );
281 
282 
283 
284 
285 #if GEOM_PSEUDO3D==GEOM_TRUE
304 CLASS_DECLSPEC
305 bool fillHole( std::vector<Point2>& vMeshCorners,
306  const std::vector<Segment2>& vPolygonSegments,
307  bool bWithRefine,
308  bool bVerbose,
309  std::vector<Point2>& vCornersOut
310  );
311 
329 CLASS_DECLSPEC
330 bool fillHole( Mesh3* pMesh,
331  const std::vector<Edge2>& vPolygonEdges,
332  bool bWithRefine,
333  bool bVerbose,
334  std::vector<Point2>& vCornersOut
335  );
336 #endif
337 
338 
368 CLASS_DECLSPEC
370  const std::vector<Edge2>& vEdgesIn,
371  std::vector<std::vector<Edge2> >& vvPolygonsOut,
372  std::vector<Edge2>& vRemainingOut
373  );
374 
383 CLASS_DECLSPEC
384 void getBorders(const std::vector<Triangle2*>& vT,std::vector<Segment2>& vBorderSegmentsOut);
390 CLASS_DECLSPEC
391 bool sortRing(std::vector<Segment2>& vRing);
392 
393 //CLASS_DECLSPEC
394 //bool temporaryDebug(std::vector<Segment2>& vRing);
395 
402 CLASS_DECLSPEC
403 bool sortRingCCW(std::vector<Segment2>& vRing);
404 
405 
417 CLASS_DECLSPEC
418 Orientation2 getOrientation2(const Point2* p0,const Point2* p1,const Point2* p2);
426 CLASS_DECLSPEC
427 Orientation2 getOrientation2_mt(const Point2* p0,const Point2* p1,const Point2* p2);
428 
430 CLASS_DECLSPEC
431 const char* getString(const Orientation2 ori);
432 
442 CLASS_DECLSPEC
443 const char* getFade2DVersion();
446 CLASS_DECLSPEC
450 CLASS_DECLSPEC
454 CLASS_DECLSPEC
458 CLASS_DECLSPEC
459 bool isRelease();
460 
462 CLASS_DECLSPEC
463 void setLic(
464  const char* l1,
465  const char* l2,
466  const char* dt,
467  const char* s1,
468  const char* s2_
469  );
471 class Lic;
473 Lic* getLic();
474 
490 // READ AND WRITE, ASCII
492 
510 CLASS_DECLSPEC
511 bool writePointsASCII(const char* filename,const std::vector<Point2*>& vPointsIn);
512 
519 CLASS_DECLSPEC
520 bool writePointsASCII(const char* filename,const std::vector<Point2>& vPointsIn);
521 
522 
523 
524 
525 
535 CLASS_DECLSPEC
536 bool readXY(const char* filename,std::vector<Point2>& vPointsOut);
537 
538 #if GEOM_PSEUDO3D==GEOM_TRUE
539 // ONLY 2.5D
545 CLASS_DECLSPEC
546 bool readXYZ(const char* filename,std::vector<Point2>& vPointsOut);
547 #endif
548 
549 
551 // READ AND WRITE, BINARY
553 
554 
555 
577 CLASS_DECLSPEC
578 bool writePointsBIN(const char* filename,std::vector<Point2>& vPointsIn);
579 
586 CLASS_DECLSPEC
587 bool writePointsBIN(const char* filename,std::vector<Point2*>& vPointsIn);
588 
602 CLASS_DECLSPEC
603 bool readPointsBIN(const char* filename, std::vector<Point2>& vPointsIn,bool bWithHeader=true);
604 
642 CLASS_DECLSPEC
643 bool writeSegmentsBIN(const char* filename,std::vector<Segment2>& vSegmentsIn);
644 
651 CLASS_DECLSPEC
652 bool readSegmentsBIN(const char* filename,std::vector<Segment2>& vSegmentsOut);
653 
654 
655 
656 
657 
658 
660 } // NAMESPACE
Point.
Definition: Point2.h:43
Vector.
Definition: Vector2.h:42
void getSortedBoundaryPolygons(std::vector< Triangle2 * > &vConnectedComponent, std::vector< Edge2 > &vOutsidePolygon, std::vector< std::vector< Edge2 > > &vHolePolygons)
Get sorted boundary polygons.
int setGlobalNumCPU(int numCPU)
Set the global number of threads to be used.
void offsetPolygonPoints(double offset, const std::vector< Point2 > &vOrgPoints, std::vector< Point2 > &vOffsetPoints, double maxCorrectionFactor=1.0)
Create an offet polygon.
int getGlobalNumCPU()
Get the global number of threads to be used.
int getMajorVersionNumber()
Get the major version number.
const char * getFade2DVersion()
Get the Fade2D version string.
int getMinorVersionNumber()
Get the minor version number.
int getRevisionNumber()
Get the revision version number.
bool isRelease()
Check if a RELEASE or a DEBUG version is used.
bool readPointsBIN(const char *filename, std::vector< Point2 > &vPointsIn, bool bWithHeader=true)
Read points from a binary file.
bool readXY(const char *filename, std::vector< Point2 > &vPointsOut)
Read (x y) points.
bool readXYZ(const char *filename, std::vector< Point2 > &vPointsOut)
Read (x y z) points.
bool writePointsBIN(const char *filename, std::vector< Point2 * > &vPointsIn)
Write points to a binary file.
bool readSegmentsBIN(const char *filename, std::vector< Segment2 > &vSegmentsOut)
Read segments from a binary file.
bool writeSegmentsBIN(const char *filename, std::vector< Segment2 > &vSegmentsIn)
Write segments to a binary file.
bool writePointsASCII(const char *filename, const std::vector< Point2 > &vPointsIn)
Write points to an ASCII file.
bool isSimplePolygon(std::vector< Segment2 > &vSegments)
isSimplePolygon
void pointsToPolyline(std::vector< Point2 > &vInPoints, bool bClose, std::vector< Segment2 > &vOutSegments)
Points-to-Polyline.
Orientation2 getOrientation2(const Point2 *p0, const Point2 *p1, const Point2 *p2)
Get the orientation of three points.
void getConnectedComponents(const std::vector< Triangle2 * > &vT, std::vector< std::vector< Triangle2 * > > &vvT)
Get connected components.
void getUndirectedEdges(const std::vector< Triangle2 * > &vT, std::vector< Edge2 > &vUndirectedEdgesOut)
Get undirected edges.
double getArea25D(const Point2 *p0, const Point2 *p1, const Point2 *p2)
Get 2.5D area of a triangle.
bool sortRing(std::vector< Segment2 > &vRing)
Sort a vector of Segments.
double getArea2D(const Point2 *p0, const Point2 *p1, const Point2 *p2)
Get 2D area of a triangle.
void getDirectedEdges(const std::vector< Triangle2 * > &vT, std::vector< Edge2 > &vDirectedEdgesOut)
Get directed edges The directed edges of vT are returned in vDirectedEdgesOut. Directed means that ea...
void edgesToPolygons(const std::vector< Edge2 > &vEdgesIn, std::vector< std::vector< Edge2 > > &vvPolygonsOut, std::vector< Edge2 > &vRemainingOut)
Create polygons from a set of edges.
Orientation2 getOrientation2_mt(const Point2 *p0, const Point2 *p1, const Point2 *p2)
Get Orientation2 (MT)
Vector2 getNormalVector(const Point2 &p0, const Point2 &p1, const Point2 &p2, bool &bOK)
Get normal vector.
bool fillHole(Mesh3 *pMesh, const std::vector< Edge2 > &vPolygonEdges, bool bWithRefine, bool bVerbose, std::vector< Point2 > &vCornersOut)
Fill a hole in a 3D mesh with triangles (deprecated)
bool sortRingCCW(std::vector< Segment2 > &vRing)
Sort a vector of Segments.
void getBorders(const std::vector< Triangle2 * > &vT, std::vector< Segment2 > &vBorderSegmentsOut)
Get Borders.