Fade2.5D Documentation pages v2.15
Delaunay Features
Zone2.h
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1 // Copyright (C) Geom Software e.U, Bernhard Kornberger, Graz/Austria
2 //
3 // This file is part of the Fade2D library. The student license is free
4 // of charge and covers personal non-commercial research. Licensees
5 // holding a commercial license may use this file in accordance with
6 // the Commercial License Agreement.
7 //
8 // This software is provided AS IS with NO WARRANTY OF ANY KIND,
9 // INCLUDING THE WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS
10 // FOR A PARTICULAR PURPOSE.
11 //
12 // Please contact the author if any conditions of this licensing are
13 // not clear to you.
14 //
15 // Author: Bernhard Kornberger, bkorn (at) geom.at
16 // http://www.geom.at
17 
19 
20 #pragma once
21 
22 #include "common.h"
23 #include "freeFunctions.h"
24 #include "FadeExport.h"
25 #include "Bbox2.h"
26 #include "Edge2.h"
27 #include "Segment2.h"
28 #include "UserPredicates.h"
29 #include "MsgBase.h"
30 #include "VtkWriter.h"
31 //#include "sortMT.h"
32 
33 
34 #if GEOM_PSEUDO3D==GEOM_TRUE
35  namespace GEOM_FADE25D {
36 #elif GEOM_PSEUDO3D==GEOM_FALSE
37  namespace GEOM_FADE2D {
38 #else
39  #error GEOM_PSEUDO3D is not defined
40 #endif
41 
50 {
54 };
55 
56 class Progress; // FWD
57 class Dt2; // Fwd
58 class ConstraintGraph2; // Fwd
59 class Triangle2; // Fwd
60 class Point2; // Fwd
61 class Visualizer2; // Fwd
62 class Visualizer3; // Fwd
63 
64 
77 struct CLASS_DECLSPEC CompPolygon
78 {
79  CompPolygon();
80  CompPolygon(const CompPolygon& other);
81  CompPolygon& operator=(const CompPolygon& other);
82  ~CompPolygon();
83  // Data
84  std::vector<Triangle2*>* pvCC;
85  std::vector<Edge2>* pvOuterPolygon;
86  std::vector<std::vector<Edge2> >* pvvHolePolygons;
87 };
88 
95 class CLASS_DECLSPEC Zone2
96 {
97 public:
99  Zone2(Dt2* pDt_,ZoneLocation zoneLoc_);
101  Zone2(Dt2* pDt_,ZoneLocation zoneLoc_,ConstraintGraph2* pConstraintGraph_);
103  Zone2(Dt2* pDt_,ZoneLocation zoneLoc_,const std::vector<ConstraintGraph2*>& vConstraintGraphs_);
105  Zone2(Dt2* pDt_,const std::vector<ConstraintGraph2*>& vConstraintGraphs_,ZoneLocation zoneLoc_,std::vector<Point2>& vStartPoints);
107  ~Zone2();
108 
128  bool save(const char* filename);
129 
148  bool save(std::ostream& stream);
149 
150 
157  void exportZone(FadeExport& fadeExport,bool bWithCustomIndices) const;
158 
172  void getOffsetBoundary(double offset,std::vector<Segment2>& vOffsetBoundary,double mergeAngleDeg=10.0,double angleStepDeg=20.0);
173 
179  void subscribe(MsgType msgType,MsgBase* pMsg);
185  void unsubscribe(MsgType msgType,MsgBase* pMsg);
196  ZoneLocation getZoneLocation() const;
197 
211 
219  void show(const char* filename,bool bShowFull,bool bWithConstraints) const;
220 
228  void show(Visualizer2* pVisualizer,bool bShowFull,bool bWithConstraints) const;
229 
230 
231 
239  void showVtk(const char* filename,VtkColor zoneColor,VtkColor nonZoneColor=VTK_TRANSPARENT,VtkColor constraintColor=VTK_TRANSPARENT) const;
240 
241 
251  void showVtk(VtkWriter* pVtk,VtkColor zoneColor,VtkColor nonZoneColor=VTK_TRANSPARENT,VtkColor constraintColor=VTK_TRANSPARENT) const;
252 
253 
254 
255 #if GEOM_PSEUDO3D==GEOM_TRUE
262  void showGeomview(const char* filename,const char* color) const;
269  void showGeomview(Visualizer3* pVis,const char* color) const;
270 
272  void analyzeAngles(const char* name="");
273 
286  void smoothing(int numIterations=2,bool bWithXY=true);
287 
288 
310 
312  /*
313  * This function is deprecated but kept for backwards compatibility.
314  * Better use slopeValleyRidgeOptimization() (see above)
315  *
316  * Optimize Valleys and Ridges
317  *
318  * A Delaunay triangulation is not unique when when 2 or more triangles
319  * share a common circumcircle. As a consequence the four corners of
320  * a rectangle can be triangulated in two different ways: Either the
321  * diagonal proceeds from the lower left to the upper right corner
322  * or it connects the other two corners. Both solutions are valid and
323  * an arbitrary one is applied when points are triangulated. To improve
324  * the repeatability and for reasons of visual appearance this method
325  * unifies such diagonals such that they point from the lower left to
326  * the upper right corner (or in horizontal direction).\n
327  *
328  * Moreover a Delaunay triangulation does not take the z-value into
329  * account and thus valleys and ridges may be disturbed. The present
330  * method flips diagonals such that they point from the lower left to
331  * the upper right corner of a quad. And if the 2.5D lengths of the
332  * diagonals are significantly different, then the shorter one is
333  * applied.
334  *
335  * @param tolerance2D is 0 when only exact cases of more than 3 points
336  * on a common circumcircle shall be changed. But in practice input
337  * data can be disturbed by noise and tiny rounding errors such that
338  * grid points are not exactly on a grid. The numeric error is computed
339  * as \f$error=\frac{abs(diagonalA-diagonalB)}{max(diagonalA,diagonalB)}\f$.
340  * and \p tolerance2D is an upper threshold to allow modification despite
341  * such tiny inaccuracies.
342  * @param lowerThreshold25D is used to take also the heights of the
343  * involved points into account. For example, the points\n
344  * \n
345  * Point_2 a(0,0,0);\n
346  * Point_2 b(10,0,0);\n
347  * Point_2 c(10,10,0);\n
348  * Point_2 d(0,10,1000);\n
349  * \n
350  * can form the triangles (a,b,c) and (a,c,d) or the triangles (a,b,d)
351  * and (d,b,c) but (a,c) is obviousy the better diagonal because the
352  * points a,b,c share the same elevation while d is at z=1000.
353  * Technically spoken, the diagonal with the smaller 2.5D-length is
354  * applied if the both, the 2D error is below \p tolerance2D and the
355  * 2.5D error is above \p lowerThreshold25D. The 2.5D
356  * criterion has priority over the 2D criterion.
357  *
358  */
359  void optimizeValleysAndRidges(double tolerance2D,double lowerThreshold25D);
360 #endif
361 
384  void unifyGrid(double tolerance);
385 
387  bool assignDt2(Dt2* pDt_);
388 
399  void getTriangles(std::vector<Triangle2*>& vTriangles_) const;
400 
404  void getVertices(std::vector<Point2*>& vVertices_) const;
405 
406 
411  void statistics(const char* s) const;
412 
413 
419 
424  size_t getNumberOfTriangles() const;
425 
426 
430  void getConstraintGraphs(std::vector<ConstraintGraph2*>& vConstraintGraphs_) const;
431 
433  Dt2* getDelaunayTriangulation() const;
434 
439  size_t numberOfConstraintGraphs() const;
440 
443  void debug(const char* name="");
444 
448 
449  // Deprecated, replaced by getBorderEdges() but kept for
450  // backwards-compatibility.
453  void getBoundaryEdges(std::vector<Edge2>& vEdges) const;
454 
465  void getComponentPolygons(std::vector<CompPolygon>& vCompPolygons) const;
466 
472  void getBoundarySegments(std::vector<Segment2>& vSegments) const;
473 
486  double getArea2D() const;
487 
488 
489 #if GEOM_PSEUDO3D==GEOM_TRUE
497  double getArea25D() const;
498 #endif
499 
503  void getBorderEdges(std::vector<Edge2>& vBorderEdgesOut) const;
504 
511  void writeObj(const char* outFilename) const;
512 
513 #ifndef SKIPTHREADS
514 #if GEOM_PSEUDO3D==GEOM_TRUE
522  bool writePly(const char* filename,bool bASCII=false) const;
530  bool writePly(std::ostream& os,bool bASCII=false) const;
531 #endif
532 #endif
533 
534 
535 
536 protected:
537  Zone2& operator=(const Zone2&);
538  // Optimization techniques
540  void optMode_standard_sub(std::vector<Triangle2*>& vT,std::vector<Triangle2*>& vChangedT);
542  void optMode_standard();
544  double optMode_prioq(double noEdgeBelowDih,bool bWithProgress);
546  void getEdgesForOptimization(double noEdgeBelowDegree,std::vector<Edge2>& vEdges);
548  void optMode_simulatedAnnealing();
550  void optMode_simulatedAnnealing_sub(std::vector<Edge2>& vUniqueEdges,double temperature);
552  void removeConstraintEdges(std::vector<Edge2>& vEdges) const;
554  Zone2(const Zone2&);
556  void getTriangles_RESULT(std::vector<Triangle2*>& vTriangles) const;
558  void initWorkspace(bool bInside,std::set<std::pair<Point2*,Point2*> >& sNoGrowEdges,std::vector<Triangle2*>& vWorkspace) const;
560  void bfsFromWorkspace(std::vector<Triangle2*>& vWorkspace,std::set<std::pair<Point2*,Point2*> >& sNoGrowEdges,std::vector<Triangle2*>& vTriangles) const;
562  Zone2* ctbz_treatCC(std::vector<Triangle2*>& vOneCC);
563  // Data
565  Dt2* pDt;
567  Progress* pZoneProgress;
569  ZoneLocation zoneLoc;
570  CLASS_DECLSPEC
571  friend Zone2* zoneUnion(Zone2* pZone0,Zone2* pZone1);
572  CLASS_DECLSPEC
573  friend Zone2* zoneIntersection(Zone2* pZone0,Zone2* pZone1);
574  CLASS_DECLSPEC
575  friend Zone2* zoneDifference(Zone2* pZone0,Zone2* pZone1);
576  CLASS_DECLSPEC
577  friend Zone2* zoneSymmetricDifference(Zone2* pZone0,Zone2* pZone1);
578 
590  CLASS_DECLSPEC
591  friend Zone2* peelOffIf(Zone2* pZone, UserPredicateT* pPredicate,bool bVerbose); // Depricated!
592 
604  CLASS_DECLSPEC
605  friend Zone2* peelOffIf(Zone2* pZone, bool bAvoidSplit,PeelPredicateTS* pPredicate);
606 
607 
608 
609 private:
610 #ifndef __MINGW32__
611 #ifdef _WIN32
612 #pragma warning(push)
613 #pragma warning(disable:4251)
614 #endif
615 #endif
616  std::vector<ConstraintGraph2*> vConstraintGraphs;
617  std::vector<Point2> vStartPoints;
618  std::vector<Zone2*> vInputZones;
619 
620 #ifndef __MINGW32__
621 #ifdef _WIN32
622 #pragma warning(pop)
623 #endif
624 #endif
625 };
626 
627 // Free functions
639 CLASS_DECLSPEC
640 Zone2* zoneUnion(Zone2* pZone0,Zone2* pZone1);
641 
642 
655 CLASS_DECLSPEC
656 Zone2* zoneIntersection(Zone2* pZone0,Zone2* pZone1);
657 
671 CLASS_DECLSPEC
672 Zone2* zoneDifference(Zone2* pZone0,Zone2* pZone1);
673 
687 CLASS_DECLSPEC
689 
690 
691 
692 
693 } // (namespace)
VtkColor
Enumeration of colors used by the VTKWriter.
Definition: VtkWriter.h:39
Zone2 * zoneUnion(Zone2 *pZone0, Zone2 *pZone1)
Computes the union of two Zone2 objects.
Zone2 * zoneDifference(Zone2 *pZone0, Zone2 *pZone1)
Computes the difference between two Zone2 objects.
OptimizationMode
Definition: Zone2.h:50
@ OPTMODE_BEST
Best quality but quite time consuming.
Definition: Zone2.h:53
@ OPTMODE_STANDARD
Fastest optimization mode.
Definition: Zone2.h:51
@ OPTMODE_BETTER
Considerably better quality and still fast.
Definition: Zone2.h:52
Zone2 * zoneSymmetricDifference(Zone2 *pZone0, Zone2 *pZone1)
Computes the symmetric difference between two Zone2 objects.
Zone2 * zoneIntersection(Zone2 *pZone0, Zone2 *pZone1)
Computes the intersection of two Zone2 objects.
Bbox2 is an axis aligned 2D bounding box.
Definition: Bbox2.h:37
ConstraintGraph2 is a set of Constraint Edges (ConstraintSegment2)
Definition: ConstraintGraph2.h:52
MsgBase, a base class for message subscriber classes.
Definition: MsgBase.h:47
User-defined peel predicate.
Definition: UserPredicates.h:60
User-defined predicate (deprecated)
Definition: UserPredicates.h:39
Visualizer2 is a PDF- and Postscript writer.
Definition: Visualizer2.h:54
Visualizer3 is a 3D scene writer for the Geomview viewer.
Definition: Visualizer3.h:37
A writer for the VTK file format.
Definition: VtkWriter.h:62
Zone2 is a certain defined area of a triangulation.
Definition: Zone2.h:96
void getTriangles(std::vector< Triangle2 * > &vTriangles_) const
Get the triangles of the zone.
void subscribe(MsgType msgType, MsgBase *pMsg)
Register a message receiver.
friend Zone2 * peelOffIf(Zone2 *pZone, UserPredicateT *pPredicate, bool bVerbose)
Peel off border triangles (deprecated)
void unsubscribe(MsgType msgType, MsgBase *pMsg)
Unregister a message receiver.
void debug(const char *name="")
Development function.
size_t getNumberOfTriangles() const
Get the number of triangles.
ConstraintGraph2 * getConstraintGraph() const
Get the associated constraint.
Bbox2 getBoundingBox() const
Compute the bounding box.
void writeObj(const char *outFilename) const
Write the zone to *.obj Writes the triangles of the present Zone2 to an *.obj file (The *....
void getComponentPolygons(std::vector< CompPolygon > &vCompPolygons) const
Get connected components and their boundary polygons.
bool save(std::ostream &stream)
Save the zone.
ZoneLocation getZoneLocation() const
Get the zone location.
void unifyGrid(double tolerance)
void getConstraintGraphs(std::vector< ConstraintGraph2 * > &vConstraintGraphs_) const
Get the associated constraint graphs.
void show(Visualizer2 *pVisualizer, bool bShowFull, bool bWithConstraints) const
Postscript- and PDF-visualization.
void exportZone(FadeExport &fadeExport, bool bWithCustomIndices) const
Export triangles from a zone.
friend Zone2 * zoneIntersection(Zone2 *pZone0, Zone2 *pZone1)
Computes the intersection of two Zone2 objects.
void showGeomview(const char *filename, const char *color) const
Geomview visualization.
double getArea2D() const
Get 2D Area.
void getVertices(std::vector< Point2 * > &vVertices_) const
Get the vertices of the zone.
bool writePly(std::ostream &os, bool bASCII=false) const
Write the zone to a *.ply file.
void showVtk(VtkWriter *pVtk, VtkColor zoneColor, VtkColor nonZoneColor=VTK_TRANSPARENT, VtkColor constraintColor=VTK_TRANSPARENT) const
VTK visualization.
Zone2 * convertToBoundedZone()
Convert a zone to a bounded zone.
void showVtk(const char *filename, VtkColor zoneColor, VtkColor nonZoneColor=VTK_TRANSPARENT, VtkColor constraintColor=VTK_TRANSPARENT) const
VTK visualization.
double getArea25D() const
Get 2.5D Area.
void getBorderEdges(std::vector< Edge2 > &vBorderEdgesOut) const
Get border edges.
void showGeomview(Visualizer3 *pVis, const char *color) const
Geomview visualization.
friend Zone2 * zoneSymmetricDifference(Zone2 *pZone0, Zone2 *pZone1)
Computes the symmetric difference between two Zone2 objects.
size_t numberOfConstraintGraphs() const
Get a the number of ConstraintGraph2 objects.
friend Zone2 * zoneUnion(Zone2 *pZone0, Zone2 *pZone1)
Computes the union of two Zone2 objects.
void show(const char *filename, bool bShowFull, bool bWithConstraints) const
Postscript- and PDF-visualization.
void statistics(const char *s) const
friend Zone2 * peelOffIf(Zone2 *pZone, bool bAvoidSplit, PeelPredicateTS *pPredicate)
Peel off border triangles.
bool save(const char *filename)
Save the zone.
bool writePly(const char *filename, bool bASCII=false) const
Write the zone to a *.ply file.
void getBoundarySegments(std::vector< Segment2 > &vSegments) const
Compute the boundary segments.
void getOffsetBoundary(double offset, std::vector< Segment2 > &vOffsetBoundary, double mergeAngleDeg=10.0, double angleStepDeg=20.0)
Get the boundary of an offset shape.
void smoothing(int numIterations=2, bool bWithXY=true)
Smoothing.
void slopeValleyRidgeOptimization(OptimizationMode om=OPTMODE_BETTER)
Optimize Slopes, Valleys and Ridges.
friend Zone2 * zoneDifference(Zone2 *pZone0, Zone2 *pZone1)
Computes the difference between two Zone2 objects.
Connected component with boundary- and hole polygons.
Definition: Zone2.h:78
std::vector< std::vector< Edge2 > > * pvvHolePolygons
Ordered hole polygons.
Definition: Zone2.h:86
std::vector< Edge2 > * pvOuterPolygon
Ordered outer polygon.
Definition: Zone2.h:85
std::vector< Triangle2 * > * pvCC
Connected component of triangles (connection along edges, not just vertices)
Definition: Zone2.h:84
FadeExport is a simple struct to export triangulation data.
Definition: FadeExport.h:43