2D Delaunay Triangulation Examples in C++

Polygons and Zones – Example4

If you want to perform polygon triangulation or work with polygon clipping, you’re in the right place. In Fade, a Zone2 object defines a specific area within a triangulation. You can define a zone in the following ways: It allows you to combine shapes using the Boolean set operations union, difference, symmetric difference, and intersection.…Continue readingPolygons and Zones – Example4